The Final Fantasy XV multiplayer development now has a firm discharge date. Called Comrades, the extension will dispatch October 31 on PlayStation 4 and Xbox One. It’ll be accessible at no additional charge for those that bought the pretending diversion’s Season pass, despite the fact that it’ll likewise be sold independently.

Look at a spic and span trailer for the Comrades extension for Final Fantasy XV underneath:

  • Players won’t control Noctis and companions amid the multiplayer extension, as it’ll rather serve to clarify what occurred after Chapter 13 in the primary story.
  • While multiplayer is clearly the enormous draw here, there’ll likewise be a lot of single-player journeys to embrace.
  • It seems to be completely highlighted, and presents another, yet natural, encounter.

This is what chief Hajime Tabata as of late said in regards to why the group went for an emphasis on extensions as opposed to continuations:

Tabata Words

What we’re attempting to do with that is to portray that missing 10 years of history comfortable end of the story,” Tabata stated, alluding to a late section in the principle diversion. Players make their own particular individual from the Kingsglaive, the armed force that ensured and battled for the kingdom of Eos, amid the Comrades crusade.

“In the event that we had attempted to do that as a customary, full-scale spin-off, that would have been extremely troublesome,” the executive stated, “however it works truly well in [keeping] that proceeded with association with fans.”



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